Hold Monster
5th-level Enchantment
- Casting Time
- 1 action
- Range
- 90 feet
- Components
- V, S, M (A small piece of iron.)
- Duration
- Up to 1 minute (concentration)
- Classes
- Bard, Sorcerer, Warlock, Wizard
Choose a creature you can see and reach. The target must make a saving throw of Wisdom or be paralyzed for the duration of the spell. This spell has no effect against the undead. At the end of each round, the target can make a new saving throw of Wisdom. If successful, the spell ends for the creature.
At Higher Levels
When you cast this spell using a level 6 or higher location, you can target an additional creature for each level of location beyond the fifth. The creatures must be within 30 feet o f each other when you target them.
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Start a free campaignFrequently asked questions
What level is Hold Monster in D&D 5e?
Hold Monster is a 5th-level Enchantment spell.
What classes can cast Hold Monster?
Bard, Sorcerer, Warlock, Wizard have Hold Monster on their spell list in the SRD.
What is the casting time and range of Hold Monster?
Hold Monster has a casting time of 1 action and a range of 90 feet. Its duration is Up to 1 minute (requires concentration).