Hold Monster

5th-level Enchantment

Casting Time
1 action
Range
90 feet
Components
V, S, M (A small piece of iron.)
Duration
Up to 1 minute (concentration)
Classes
Bard, Sorcerer, Warlock, Wizard

Choose a creature you can see and reach. The target must make a saving throw of Wisdom or be paralyzed for the duration of the spell. This spell has no effect against the undead. At the end of each round, the target can make a new saving throw of Wisdom. If successful, the spell ends for the creature.

At Higher Levels

When you cast this spell using a level 6 or higher location, you can target an additional creature for each level of location beyond the fifth. The creatures must be within 30 feet o f each other when you target them.

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Frequently asked questions

What level is Hold Monster in D&D 5e?

Hold Monster is a 5th-level Enchantment spell.

What classes can cast Hold Monster?

Bard, Sorcerer, Warlock, Wizard have Hold Monster on their spell list in the SRD.

What is the casting time and range of Hold Monster?

Hold Monster has a casting time of 1 action and a range of 90 feet. Its duration is Up to 1 minute (requires concentration).