The simple way to run a D&D campaign
No heavy setup, no week of prep. Drop a pin, write a note, link it to the place it happened — your whole campaign, map and journal, in one place.
The core loop, in three steps
Sign in with a free account and name your campaign — then this is the whole rhythm of running it:
Open the map
Start on a built-in fantasy region, or upload your own campaign map. No account needed to look around.
Drop a marker, write a note
Mark a town, dungeon, or an NPC's home. Write a session log, a location, or an NPC — plain Markdown, not a wall of form fields.
Link it to the place
Tie the note to its marker (and tag it, if you like). It shows up on the map and in your journal at once. That's it — you're running a campaign.
No forms to fill, no fields you don't need. If you can drop a pin and write a sentence, you can run a campaign here.
What you don't have to do
- Start writing immediately — no form or template to complete first.
- No fields you don't need — a note is a note, and its type defaults for you.
- No juggling five apps: the map, journal, generators, and in-game calendar live together.
- No paywall on the basics, and no ads.
Prefer a deep, templated worldbuilding wiki? Tools like World Anvil go further there. Tiny RPG is the one built to get you running fast.
Simple to start, not simple-minded
The quick setup hides real depth — you just don't have to configure it on day one.
A real knowledge base
Typed entries — locations, NPCs, factions, lore, sessions — with place links, place-scoped backlinks, an entry–place graph, tags, and keyword or meaning-based search.
GM tools on tap
NPC, tavern, encounter, and loot generators, an in-game calendar, session tracking, and a shareable player view — no setup tax.
Open and yours
Connect your own AI assistant over MCP, and export your campaign to JSON (the full data) or your journal to Markdown in one click, any time.
Frequently Asked Questions
What's the simplest way to run a D&D campaign online?
Keep the map and your notes in one place and skip the heavy setup. With Tiny RPG you open a map, drop a marker for a place, and write a note linked to it — a session log, an NPC, a location. There are no templates to fill in first, so you can start tracking a campaign in a few minutes rather than spending a session learning the tool.
Do I need to learn templates or a wiki to use it?
No. Notes are plain Markdown with a type that defaults to a plain note (or you can choose location, NPC, session, and so on) — not fixed-field templates you have to complete. Some worldbuilding tools are built around deep, templated articles; Tiny RPG is built to run the game, so it stays light and you add structure only when you want it.
Is it really free?
Yes. The map, journal, GM tools, AI (MCP) connection, and one-click export are all part of the free app, with no ads and no paid tiers.
Does 'simple' mean it can't handle a long campaign?
No — it's simple to start, not limited. Under the quick setup is a typed knowledge base with place links, place-scoped backlinks, an entry–place graph, tags, and keyword or meaning-based search, plus an in-game calendar, generators, a shareable player view, an AI (MCP) connection, and export (full JSON or a Markdown journal). It grows with a multi-year campaign; it just doesn't make you configure all of that on day one.
Start in the next five minutes
Explore the map without an account — sign up free when you're ready to save your own campaign.