Wall of Thorns

6th-level Conjuration

Casting Time
1 action
Range
120 feet
Components
V, S, M (A handful of thorns.)
Duration
Up to 10 minutes (concentration)
Classes
Druid

You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.

When the wall appears, each creature within its area must make a dexterity saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save.

A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one.

At Higher Levels

When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th.

Run your campaign on Tiny RPG

Tiny RPG is a free D&D campaign manager — a map, session notes, and GM tools in one place. Sign in to add Wall of Thorns to one of your campaigns as a note, or browse the full SRD spell list.

Start a free campaign

Frequently asked questions

What level is Wall of Thorns in D&D 5e?

Wall of Thorns is a 6th-level Conjuration spell.

What classes can cast Wall of Thorns?

Druid have Wall of Thorns on their spell list in the SRD.

What is the casting time and range of Wall of Thorns?

Wall of Thorns has a casting time of 1 action and a range of 120 feet. Its duration is Up to 10 minutes (requires concentration).