Sleet Storm

3rd-level Conjuration

Casting Time
1 action
Range
150 feet
Components
V, S, M (A pinch of dust and a few drops of water.)
Duration
Up to 1 minute (concentration)
Classes
Druid, Sorcerer, Wizard

Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range. The area is heavily obscured, and exposed flames in the area are doused.

The ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell's area for the first time on a turn or starts its turn there, it must make a dexterity saving throw. On a failed save, it falls prone.

If a creature is concentrating in the spell's area, the creature must make a successful constitution saving throw against your spell save DC or lose concentration.

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Frequently asked questions

What level is Sleet Storm in D&D 5e?

Sleet Storm is a 3rd-level Conjuration spell.

What classes can cast Sleet Storm?

Druid, Sorcerer, Wizard have Sleet Storm on their spell list in the SRD.

What is the casting time and range of Sleet Storm?

Sleet Storm has a casting time of 1 action and a range of 150 feet. Its duration is Up to 1 minute (requires concentration).