Shatter

2nd-level Evocation

Casting Time
1 action
Range
60 feet
Components
V, S, M (A burst of mica.)
Duration
Instantaneous
Classes
Bard, Sorcerer, Warlock, Wizard

A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.

A non-magical item that is not worn or carried also suffers damage if it is in the area of the spell.

At Higher Levels

When you cast this spell using a 3 or higher level spell slot, the damage of the spell increases by 1d8 for each level of higher spell slot 2.

Run your campaign on Tiny RPG

Tiny RPG is a free D&D campaign manager — a map, session notes, and GM tools in one place. Sign in to add Shatter to one of your campaigns as a note, or browse the full SRD spell list.

Start a free campaign

Frequently asked questions

What level is Shatter in D&D 5e?

Shatter is a 2nd-level Evocation spell.

What classes can cast Shatter?

Bard, Sorcerer, Warlock, Wizard have Shatter on their spell list in the SRD.

What is the casting time and range of Shatter?

Shatter has a casting time of 1 action and a range of 60 feet. Its duration is Instantaneous.