Plant Growth
3rd-level Transmutation
- Casting Time
- 1 action
- Range
- 150 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Bard, Druid, Ranger
This spell channels vitality into plants within a specific area. There are two possible uses for the spell, granting either immediate or long-term benefits.
If you cast this spell using 1 action, choose a point within range. All normal plants in a 100-foot radius centered on that point become thick and overgrown. A creature moving through the area must spend 4 feet of movement for every 1 foot it moves.
You can exclude one or more areas of any size within the spell's area from being affected.
If you cast this spell over 8 hours, you enrich the land. All plants in a half-mile radius centered on a point within range become enriched for 1 year. The plants yield twice the normal amount of food when harvested.
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Start a free campaignFrequently asked questions
What level is Plant Growth in D&D 5e?
Plant Growth is a 3rd-level Transmutation spell.
What classes can cast Plant Growth?
Bard, Druid, Ranger have Plant Growth on their spell list in the SRD.
What is the casting time and range of Plant Growth?
Plant Growth has a casting time of 1 action and a range of 150 feet. Its duration is Instantaneous.