Harm
6th-level Necromancy
- Casting Time
- 1 action
- Range
- 60 feet
- Components
- V, S
- Duration
- Instantaneous
- Classes
- Cleric
You unleash a virulent disease on a creature that you can see within range. The target must make a constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.
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Start a free campaignFrequently asked questions
What level is Harm in D&D 5e?
Harm is a 6th-level Necromancy spell.
What classes can cast Harm?
Cleric have Harm on their spell list in the SRD.
What is the casting time and range of Harm?
Harm has a casting time of 1 action and a range of 60 feet. Its duration is Instantaneous.