Disintegrate

6th-level Transmutation

Casting Time
1 action
Range
60 feet
Components
V, S, M (A lodestone and a pinch of dust.)
Duration
Instantaneous
Classes
Sorcerer, Wizard

A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, an object, or a creation of magical force, such as the wall created by wall of force.

A creature targeted by this spell must make a dexterity saving throw. On a failed save, the target takes 10d6 + 40 force damage. If this damage reduces the target to 0 hit points, it is disintegrated.

A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell.

This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If the target is a Huge or larger object or creation of force, this spell disintegrates a 10-foot-cube portion of it. A magic item is unaffected by this spell.

At Higher Levels

When you cast this spell using a spell slot of 7th level or higher, the damage increases by 3d6 for each slot level above 6th.

Monsters that can cast Disintegrate

SRD monsters whose spellcasting trait names Disintegrate.

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Frequently asked questions

What level is Disintegrate in D&D 5e?

Disintegrate is a 6th-level Transmutation spell.

What classes can cast Disintegrate?

Sorcerer, Wizard have Disintegrate on their spell list in the SRD.

What is the casting time and range of Disintegrate?

Disintegrate has a casting time of 1 action and a range of 60 feet. Its duration is Instantaneous.