Conjure Animals

3rd-level Conjuration

Casting Time
1 action
Range
60 feet
Components
V, S
Duration
Up to 1 hour (concentration)
Classes
Druid, Ranger

You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:

  • One beast of challenge rating 2 or lower

  • Two beasts of challenge rating 1 or lower

  • Four beasts of challenge rating 1/2 or lower

  • Eight beasts of challenge rating 1/4 or lower

Each beast is also considered fey, and it disappears when it drops to 0 hit points or when the spell ends.

The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.

The GM has the creatures' statistics.

At Higher Levels

When you cast this spell using certain higher-level spell slots, you choose one of the summoning options above, and more creatures appear: twice as many with a 5th-level slot, three times as many with a 7th-level slot, and four times as many with a 9th-level slot.

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Frequently asked questions

What level is Conjure Animals in D&D 5e?

Conjure Animals is a 3rd-level Conjuration spell.

What classes can cast Conjure Animals?

Druid, Ranger have Conjure Animals on their spell list in the SRD.

What is the casting time and range of Conjure Animals?

Conjure Animals has a casting time of 1 action and a range of 60 feet. Its duration is Up to 1 hour (requires concentration).