Calm Emotions

2nd-level Enchantment

Casting Time
1 action
Range
60 feet
Components
V, S
Duration
Up to 1 minute (concentration)
Classes
Bard, Cleric

You attempt to suppress strong emotions in a group of people. Each humanoid in a 20-foot-radius sphere centered on a point you choose within range must make a charisma saving throw; a creature can choose to fail this saving throw if it wishes. If a creature fails its saving throw, choose one of the following two effects. You can suppress any effect causing a target to be charmed or frightened. When this spell ends, any suppressed effect resumes, provided that its duration has not expired in the meantime.

Alternatively, you can make a target indifferent about creatures of your choice that it is hostile toward. This indifference ends if the target is attacked or harmed by a spell or if it witnesses any of its friends being harmed. When the spell ends, the creature becomes hostile again, unless the GM rules otherwise.

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Frequently asked questions

What level is Calm Emotions in D&D 5e?

Calm Emotions is a 2nd-level Enchantment spell.

What classes can cast Calm Emotions?

Bard, Cleric have Calm Emotions on their spell list in the SRD.

What is the casting time and range of Calm Emotions?

Calm Emotions has a casting time of 1 action and a range of 60 feet. Its duration is Up to 1 minute (requires concentration).