Zombie

Medium undead, neutral evil

Armor Class
8
Hit Points
22 (3d8+9)
Speed
walk 20 ft.
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Saving Throws
Wis +0
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 8
Languages
understands all languages it spoke in life but can't speak

Ability Scores

STR
13
+1
DEX
6
-2
CON
16
+3
INT
3
-4
WIS
6
-2
CHA
5
-3

Traits

Undead Fortitude

If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Run your campaign on Tiny RPG

Tiny RPG is a free D&D campaign manager — build encounters, keep session notes, and map your world in one place. Browse the full SRD bestiary or start a campaign.

Start a free campaign

Frequently asked questions

What is Zombie's challenge rating in D&D 5e?

Zombie is a CR 1/4 monster, worth 50 XP.

What are Zombie's armor class and hit points?

Zombie has an armor class of 8 and 22 hit points (3d8+9).

What type of creature is Zombie?

Zombie is a medium undead, neutral evil.