Winter Wolf

Large monstrosity, neutral evil

Armor Class
13 (natural armor)
Hit Points
75 (10d10+20)
Speed
walk 50 ft.
Challenge
3 (700 XP)
Proficiency Bonus
+2
Skills
Perception +5, Stealth +3
Damage Immunities
cold
Senses
passive Perception 15
Languages
Common, Giant, Winter Wolf

Ability Scores

STR
18
+4
DEX
13
+1
CON
14
+2
INT
7
-2
WIS
12
+1
CHA
8
-1

Traits

Keen Hearing and Smell

The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics

The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Snow Camouflage

The wolf has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.

Actions

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Cold Breath (Recharge 5–6)

The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.

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Frequently asked questions

What is Winter Wolf's challenge rating in D&D 5e?

Winter Wolf is a CR 3 monster, worth 700 XP.

What are Winter Wolf's armor class and hit points?

Winter Wolf has an armor class of 13 (natural armor) and 75 hit points (10d10+20).

What type of creature is Winter Wolf?

Winter Wolf is a large monstrosity, neutral evil.