Weretiger, Human Form
Medium humanoid (human), neutral
- Armor Class
- 12
- Hit Points
- 120 (16d8+48)
- Speed
- walk 30 ft.
- Challenge
- 4 (1,100 XP)
- Proficiency Bonus
- +2
- Skills
- Perception +5, Stealth +4
- Damage Immunities
- bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered
- Senses
- darkvision 60 ft., passive Perception 15
- Languages
- Common
Ability Scores
Traits
Shapechanger
The weretiger can use its action to polymorph into a tiger-humanoid hybrid or into a tiger, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Keen Hearing and Smell
The weretiger has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Multiattack
In humanoid form, the weretiger makes two scimitar attacks or two longbow attacks. In hybrid form, it can attack like a humanoid or make two claw attacks.
Scimitar
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Longbow
Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Run your campaign on Tiny RPG
Tiny RPG is a free D&D campaign manager — build encounters, keep session notes, and map your world in one place. Browse the full SRD bestiary or start a campaign.
Start a free campaignFrequently asked questions
What is Weretiger, Human Form's challenge rating in D&D 5e?
Weretiger, Human Form is a CR 4 monster, worth 1,100 XP.
What are Weretiger, Human Form's armor class and hit points?
Weretiger, Human Form has an armor class of 12 and 120 hit points (16d8+48).
What type of creature is Weretiger, Human Form?
Weretiger, Human Form is a medium humanoid (human), neutral.