Werebear, Human Form
Medium humanoid (human), neutral good
- Armor Class
- 10
- Hit Points
- 135 (18d8+54)
- Speed
- walk 30 ft.
- Challenge
- 5 (1,800 XP)
- Proficiency Bonus
- +3
- Skills
- Perception +7
- Damage Immunities
- bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered
- Senses
- passive Perception 17
- Languages
- Common
Ability Scores
Traits
Shapechanger
The werebear can use its action to polymorph into a Large bear-humanoid hybrid or into a Large bear, or back into its true form, which is humanoid. Its statistics, other than its size and AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.
Keen Smell
The werebear has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack
In bear form, the werebear makes two claw attacks. In humanoid form, it makes two greataxe attacks. In hybrid form, it can attack like a bear or a humanoid.
Greataxe
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage.
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Start a free campaignFrequently asked questions
What is Werebear, Human Form's challenge rating in D&D 5e?
Werebear, Human Form is a CR 5 monster, worth 1,800 XP.
What are Werebear, Human Form's armor class and hit points?
Werebear, Human Form has an armor class of 10 and 135 hit points (18d8+54).
What type of creature is Werebear, Human Form?
Werebear, Human Form is a medium humanoid (human), neutral good.