Werebear, Bear Form

Medium humanoid (human), neutral good

Armor Class
11 (natural armor)
Hit Points
135 (18d8+54)
Speed
walk 40 ft., climb 30 ft.
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Skills
Perception +7
Damage Immunities
bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered
Senses
passive Perception 17

Ability Scores

STR
19
+4
DEX
10
+0
CON
17
+3
INT
11
+0
WIS
12
+1
CHA
12
+1

Traits

Shapechanger

The werebear can use its action to polymorph into a Large bear-humanoid hybrid or into a Large bear, or back into its true form, which is humanoid. Its statistics, other than its size and AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Smell

The werebear has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack

In bear form, the werebear makes two claw attacks. In humanoid form, it makes two greataxe attacks. In hybrid form, it can attack like a bear or a humanoid.

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. If the target is a humanoid, it must succeed on a DC 14 Constitution saving throw or be cursed with werebear lycanthropy.

Claw

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

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Frequently asked questions

What is Werebear, Bear Form's challenge rating in D&D 5e?

Werebear, Bear Form is a CR 5 monster, worth 1,800 XP.

What are Werebear, Bear Form's armor class and hit points?

Werebear, Bear Form has an armor class of 11 (natural armor) and 135 hit points (18d8+54).

What type of creature is Werebear, Bear Form?

Werebear, Bear Form is a medium humanoid (human), neutral good.