Troll
Large giant, chaotic evil
- Armor Class
- 15 (natural armor)
- Hit Points
- 84 (8d10+40)
- Speed
- walk 30 ft.
- Challenge
- 5 (1,800 XP)
- Proficiency Bonus
- +3
- Skills
- Perception +2
- Senses
- darkvision 60 ft., passive Perception 12
- Languages
- Giant
Ability Scores
Traits
Keen Smell
The troll has advantage on Wisdom (Perception) checks that rely on smell.
Regeneration
The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.
Actions
Multiattack
The troll makes three attacks: one with its bite and two with its claws.
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Claw
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
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Start a free campaignFrequently asked questions
What is Troll's challenge rating in D&D 5e?
Troll is a CR 5 monster, worth 1,800 XP.
What are Troll's armor class and hit points?
Troll has an armor class of 15 (natural armor) and 84 hit points (8d10+40).
What type of creature is Troll?
Troll is a large giant, chaotic evil.