Triceratops
Huge beast, unaligned
- Armor Class
- 13 (natural armor)
- Hit Points
- 95 (10d12+30)
- Speed
- walk 50 ft.
- Challenge
- 5 (1,800 XP)
- Proficiency Bonus
- +3
- Senses
- passive Perception 10
Ability Scores
Traits
Trampling Charge
If the triceratops moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the triceratops can make one stomp attack against it as a bonus action.
Actions
Gore
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) piercing damage.
Stomp
Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage
Run your campaign on Tiny RPG
Tiny RPG is a free D&D campaign manager — build encounters, keep session notes, and map your world in one place. Browse the full SRD bestiary or start a campaign.
Start a free campaignFrequently asked questions
What is Triceratops's challenge rating in D&D 5e?
Triceratops is a CR 5 monster, worth 1,800 XP.
What are Triceratops's armor class and hit points?
Triceratops has an armor class of 13 (natural armor) and 95 hit points (10d12+30).
What type of creature is Triceratops?
Triceratops is a huge beast, unaligned.