Tiger

Large beast, unaligned

Armor Class
12
Hit Points
37 (5d10+10)
Speed
walk 40 ft.
Challenge
1 (200 XP)
Proficiency Bonus
+2
Skills
Perception +3, Stealth +6
Senses
darkvision 60 ft., passive Perception 13

Ability Scores

STR
17
+3
DEX
15
+2
CON
14
+2
INT
3
-4
WIS
12
+1
CHA
8
-1

Traits

Keen Smell

The tiger has advantage on Wisdom (Perception) checks that rely on smell.

Pounce

If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Run your campaign on Tiny RPG

Tiny RPG is a free D&D campaign manager — build encounters, keep session notes, and map your world in one place. Browse the full SRD bestiary or start a campaign.

Start a free campaign

Frequently asked questions

What is Tiger's challenge rating in D&D 5e?

Tiger is a CR 1 monster, worth 200 XP.

What are Tiger's armor class and hit points?

Tiger has an armor class of 12 and 37 hit points (5d10+10).

What type of creature is Tiger?

Tiger is a large beast, unaligned.