Stone Giant
Huge giant, neutral
- Armor Class
- 17 (natural armor)
- Hit Points
- 126 (11d12+55)
- Speed
- walk 40 ft.
- Challenge
- 7 (2,900 XP)
- Proficiency Bonus
- +3
- Saving Throws
- Dex +5, Con +8, Wis +4
- Skills
- Athletics +12, Perception +4
- Senses
- darkvision 60 ft., passive Perception 14
- Languages
- Giant
Ability Scores
Traits
Stone Camouflage
The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Multiattack
The giant makes two greatclub attacks.
Greatclub
Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Rock
Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.
Reactions
Rock Catching
If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.
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Start a free campaignFrequently asked questions
What is Stone Giant's challenge rating in D&D 5e?
Stone Giant is a CR 7 monster, worth 2,900 XP.
What are Stone Giant's armor class and hit points?
Stone Giant has an armor class of 17 (natural armor) and 126 hit points (11d12+55).
What type of creature is Stone Giant?
Stone Giant is a huge giant, neutral.