Stirge
Tiny beast, unaligned
- Armor Class
- 14 (natural armor)
- Hit Points
- 2 (1d4)
- Speed
- walk 10 ft., fly 40 ft.
- Challenge
- 1/8 (25 XP)
- Proficiency Bonus
- +2
- Senses
- darkvision 60 ft., passive Perception 9
Ability Scores
Actions
Blood Drain
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss. The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.
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Start a free campaignFrequently asked questions
What is Stirge's challenge rating in D&D 5e?
Stirge is a CR 1/8 monster, worth 25 XP.
What are Stirge's armor class and hit points?
Stirge has an armor class of 14 (natural armor) and 2 hit points (1d4).
What type of creature is Stirge?
Stirge is a tiny beast, unaligned.