Sprite

Tiny fey, neutral good

Armor Class
15 (leather armor)
Hit Points
2 (1d4)
Speed
walk 10 ft., fly 40 ft.
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Skills
Perception +3, Stealth +8
Senses
passive Perception 13
Languages
Common, Elvish, Sylvan

Ability Scores

STR
3
-4
DEX
18
+4
CON
10
+0
INT
14
+2
WIS
13
+1
CHA
11
+0

Actions

Longsword

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Shortbow

Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.

Heart Sight

The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.

Invisibility

The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.

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Frequently asked questions

What is Sprite's challenge rating in D&D 5e?

Sprite is a CR 1/4 monster, worth 50 XP.

What are Sprite's armor class and hit points?

Sprite has an armor class of 15 (leather armor) and 2 hit points (1d4).

What type of creature is Sprite?

Sprite is a tiny fey, neutral good.