Sprite
Tiny fey, neutral good
- Armor Class
- 15 (leather armor)
- Hit Points
- 2 (1d4)
- Speed
- walk 10 ft., fly 40 ft.
- Challenge
- 1/4 (50 XP)
- Proficiency Bonus
- +2
- Skills
- Perception +3, Stealth +8
- Senses
- passive Perception 13
- Languages
- Common, Elvish, Sylvan
Ability Scores
Actions
Longsword
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Shortbow
Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
Heart Sight
The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.
Invisibility
The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
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Start a free campaignFrequently asked questions
What is Sprite's challenge rating in D&D 5e?
Sprite is a CR 1/4 monster, worth 50 XP.
What are Sprite's armor class and hit points?
Sprite has an armor class of 15 (leather armor) and 2 hit points (1d4).
What type of creature is Sprite?
Sprite is a tiny fey, neutral good.