Shadow
Medium undead, chaotic evil
- Armor Class
- 12
- Hit Points
- 16 (3d8+3)
- Speed
- walk 40 ft.
- Challenge
- 1/2 (100 XP)
- Proficiency Bonus
- +2
- Skills
- Stealth +4
- Damage Vulnerabilities
- radiant
- Damage Resistances
- acid, cold, fire, lightning, thunder, bludgeoning, piercing, and slashing from nonmagical weapons
- Damage Immunities
- necrotic, poison
- Condition Immunities
- exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
- Senses
- darkvision 60 ft., passive Perception 10
Ability Scores
Traits
Amorphous
The shadow can move through a space as narrow as 1 inch wide without squeezing.
Shadow Stealth
While in dim light or darkness, the shadow can take the Hide action as a bonus action. Its stealth bonus is also improved to +6.
Sunlight Weakness
While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.
Actions
Strength Drain
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.
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Start a free campaignFrequently asked questions
What is Shadow's challenge rating in D&D 5e?
Shadow is a CR 1/2 monster, worth 100 XP.
What are Shadow's armor class and hit points?
Shadow has an armor class of 12 and 16 hit points (3d8+3).
What type of creature is Shadow?
Shadow is a medium undead, chaotic evil.