Salamander
Large elemental, neutral evil
- Armor Class
- 15 (natural armor)
- Hit Points
- 90 (12d10+24)
- Speed
- walk 30 ft.
- Challenge
- 5 (1,800 XP)
- Proficiency Bonus
- +3
- Damage Vulnerabilities
- cold
- Damage Resistances
- bludgeoning, piercing, and slashing from nonmagical weapons
- Damage Immunities
- fire
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Ignan
Ability Scores
Traits
Heated Body
A creature that touches the salamander or hits it with a melee attack while within 5 ft. of it takes 7 (2d6) fire damage.
Heated Weapons
Any metal melee weapon the salamander wields deals an extra 3 (1d6) fire damage on a hit (included in the attack).
Actions
Multiattack
The salamander makes two attacks: one with its spear and one with its tail.
Spear
Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
Tail
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 7 (2d6) fire damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, the salamander can automatically hit the target with its tail, and the salamander can't make tail attacks against other targets.
Run your campaign on Tiny RPG
Tiny RPG is a free D&D campaign manager — build encounters, keep session notes, and map your world in one place. Browse the full SRD bestiary or start a campaign.
Start a free campaignFrequently asked questions
What is Salamander's challenge rating in D&D 5e?
Salamander is a CR 5 monster, worth 1,800 XP.
What are Salamander's armor class and hit points?
Salamander has an armor class of 15 (natural armor) and 90 hit points (12d10+24).
What type of creature is Salamander?
Salamander is a large elemental, neutral evil.