Rust Monster
Medium monstrosity, unaligned
- Armor Class
- 14 (natural armor)
- Hit Points
- 27 (5d8+5)
- Speed
- walk 40 ft.
- Challenge
- 1/2 (100 XP)
- Proficiency Bonus
- +2
- Senses
- darkvision 60 ft., passive Perception 11
Ability Scores
Traits
Iron Scent
The rust monster can pinpoint, by scent, the location of ferrous metal within 30 feet of it.
Rust Metal
Any nonmagical weapon made of metal that hits the rust monster corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the rust monster is destroyed after dealing damage.
Actions
Bite
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Antennae
The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Dexterity saving throw to avoid the rust monster's touch. If the object touched is either metal armor or a metal shield being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a +0 bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait.
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Start a free campaignFrequently asked questions
What is Rust Monster's challenge rating in D&D 5e?
Rust Monster is a CR 1/2 monster, worth 100 XP.
What are Rust Monster's armor class and hit points?
Rust Monster has an armor class of 14 (natural armor) and 27 hit points (5d8+5).
What type of creature is Rust Monster?
Rust Monster is a medium monstrosity, unaligned.