Rakshasa
Medium fiend, lawful evil
- Armor Class
- 16 (natural armor)
- Hit Points
- 110 (13d8+52)
- Speed
- walk 40 ft.
- Challenge
- 13 (10,000 XP)
- Proficiency Bonus
- +5
- Skills
- Deception +10, Insight +8
- Damage Vulnerabilities
- piercing from magic weapons wielded by good creatures
- Damage Immunities
- bludgeoning, piercing, and slashing from nonmagical weapons
- Senses
- darkvision 60 ft., passive Perception 13
- Languages
- Common, Infernal
Ability Scores
Traits
Limited Magic Immunity
The rakshasa can't be affected or detected by spells of 6th level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects.
Innate Spellcasting
The rakshasa's innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). The rakshasa can innately cast the following spells, requiring no material components:
At will: detect thoughts, disguise self, mage hand, minor illusion 3/day each: charm person, detect magic, invisibility, major image, suggestion 1/day each: dominate person, fly, plane shift, true seeing
Actions
Multiattack
The rakshasa makes two claw attacks
Claw
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams. The cursed target gains no benefit from finishing a short or long rest. The curse lasts until it is lifted by a remove curse spell or similar magic.
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Start a free campaignFrequently asked questions
What is Rakshasa's challenge rating in D&D 5e?
Rakshasa is a CR 13 monster, worth 10,000 XP.
What are Rakshasa's armor class and hit points?
Rakshasa has an armor class of 16 (natural armor) and 110 hit points (13d8+52).
What type of creature is Rakshasa?
Rakshasa is a medium fiend, lawful evil.