Panther

Medium beast, unaligned

Armor Class
12
Hit Points
13 (3d8)
Speed
walk 50 ft., climb 40 ft.
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Skills
Perception +4, Stealth +6
Senses
passive Perception 14

Ability Scores

STR
14
+2
DEX
15
+2
CON
10
+0
INT
3
-4
WIS
14
+2
CHA
7
-2

Traits

Keen Smell

The panther has advantage on Wisdom (Perception) checks that rely on smell.

Pounce

If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claw

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

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Frequently asked questions

What is Panther's challenge rating in D&D 5e?

Panther is a CR 1/4 monster, worth 50 XP.

What are Panther's armor class and hit points?

Panther has an armor class of 12 and 13 hit points (3d8).

What type of creature is Panther?

Panther is a medium beast, unaligned.