Orc
Medium humanoid (orc), chaotic evil
- Armor Class
- 13 (hide armor)
- Hit Points
- 15 (2d8+6)
- Speed
- walk 30 ft.
- Challenge
- 1/2 (100 XP)
- Proficiency Bonus
- +2
- Skills
- Intimidation +2
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Common, Orc
Ability Scores
STR
16
+3
DEX
12
+1
CON
16
+3
INT
7
-2
WIS
11
+0
CHA
10
+0
Traits
Aggressive
As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Actions
Greataxe
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
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Start a free campaignFrequently asked questions
What is Orc's challenge rating in D&D 5e?
Orc is a CR 1/2 monster, worth 100 XP.
What are Orc's armor class and hit points?
Orc has an armor class of 13 (hide armor) and 15 hit points (2d8+6).
What type of creature is Orc?
Orc is a medium humanoid (orc), chaotic evil.