Oni
Large giant, lawful evil
- Armor Class
- 16 (chain mail)
- Hit Points
- 110 (13d10+39)
- Speed
- walk 30 ft., fly 30 ft.
- Challenge
- 7 (2,900 XP)
- Proficiency Bonus
- +3
- Saving Throws
- Dex +3, Con +6, Wis +4, Cha +5
- Skills
- Arcana +5, Deception +8, Perception +4
- Senses
- darkvision 60 ft., passive Perception 14
- Languages
- Common, Giant
Ability Scores
Traits
Innate Spellcasting
The oni's innate spellcasting ability is Charisma (spell save DC 13). The oni can innately cast the following spells, requiring no material components:
At will: darkness, invisibility 1/day each: charm person, cone of cold, gaseous form, sleep
Magic Weapons
The oni's weapon attacks are magical.
Regeneration
The oni regains 10 hit points at the start of its turn if it has at least 1 hit point.
Actions
Multiattack
The oni makes two attacks, either with its claws or its glaive.
Claw (Oni Form Only)
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Glaive
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) slashing damage, or 9 (1d10 + 4) slashing damage in Small or Medium form.
Change Shape
The oni magically polymorphs into a Small or Medium humanoid, into a Large giant, or back into its true form. Other than its size, its statistics are the same in each form. The only equipment that is transformed is its glaive, which shrinks so that it can be wielded in humanoid form. If the oni dies, it reverts to its true form, and its glaive reverts to its normal size.
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Start a free campaignFrequently asked questions
What is Oni's challenge rating in D&D 5e?
Oni is a CR 7 monster, worth 2,900 XP.
What are Oni's armor class and hit points?
Oni has an armor class of 16 (chain mail) and 110 hit points (13d10+39).
What type of creature is Oni?
Oni is a large giant, lawful evil.