Ogre
Large giant, chaotic evil
- Armor Class
- 11 (hide armor)
- Hit Points
- 59 (7d10+21)
- Speed
- walk 40 ft.
- Challenge
- 2 (450 XP)
- Proficiency Bonus
- +2
- Senses
- darkvision 60 ft., passive Perception 8
- Languages
- Common, Giant
Ability Scores
STR
19
+4
DEX
8
-1
CON
16
+3
INT
5
-3
WIS
7
-2
CHA
7
-2
Actions
Greatclub
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Javelin
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
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Start a free campaignFrequently asked questions
What is Ogre's challenge rating in D&D 5e?
Ogre is a CR 2 monster, worth 450 XP.
What are Ogre's armor class and hit points?
Ogre has an armor class of 11 (hide armor) and 59 hit points (7d10+21).
What type of creature is Ogre?
Ogre is a large giant, chaotic evil.