Ochre Jelly

Large ooze, unaligned

Armor Class
8
Hit Points
45 (6d10+12)
Speed
walk 10 ft., climb 10 ft.
Challenge
2 (450 XP)
Proficiency Bonus
+2
Damage Resistances
acid
Damage Immunities
lightning, slashing
Condition Immunities
blinded, charmed, exhaustion, frightened, prone
Senses
blindsight 60 ft. (blind beyond this radius), passive Perception 8

Ability Scores

STR
15
+2
DEX
6
-2
CON
14
+2
INT
2
-4
WIS
6
-2
CHA
1
-5

Traits

Amorphous

The jelly can move through a space as narrow as 1 inch wide without squeezing.

Spider Climb

The jelly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Pseudopod

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 3 (1d6) acid damage.

Reactions

Split

When a jelly that is Medium or larger is subjected to lightning or slashing damage, it splits into two new jellies if it has at least 10 hit points. Each new jelly has hit points equal to half the original jelly's, rounded down. New jellies are one size smaller than the original jelly.

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Frequently asked questions

What is Ochre Jelly's challenge rating in D&D 5e?

Ochre Jelly is a CR 2 monster, worth 450 XP.

What are Ochre Jelly's armor class and hit points?

Ochre Jelly has an armor class of 8 and 45 hit points (6d10+12).

What type of creature is Ochre Jelly?

Ochre Jelly is a large ooze, unaligned.