Merfolk
Medium humanoid (merfolk), neutral
- Armor Class
- 11
- Hit Points
- 11 (2d8+2)
- Speed
- walk 10 ft., swim 40 ft.
- Challenge
- 1/8 (25 XP)
- Proficiency Bonus
- +2
- Skills
- Perception +2
- Senses
- passive Perception 12
- Languages
- Aquan, Common
Ability Scores
STR
10
+0
DEX
13
+1
CON
12
+1
INT
11
+0
WIS
11
+0
CHA
12
+1
Traits
Amphibious
The merfolk can breathe air and water.
Actions
Spear
Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.
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Start a free campaignFrequently asked questions
What is Merfolk's challenge rating in D&D 5e?
Merfolk is a CR 1/8 monster, worth 25 XP.
What are Merfolk's armor class and hit points?
Merfolk has an armor class of 11 and 11 hit points (2d8+2).
What type of creature is Merfolk?
Merfolk is a medium humanoid (merfolk), neutral.