Merfolk

Medium humanoid (merfolk), neutral

Armor Class
11
Hit Points
11 (2d8+2)
Speed
walk 10 ft., swim 40 ft.
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Skills
Perception +2
Senses
passive Perception 12
Languages
Aquan, Common

Ability Scores

STR
10
+0
DEX
13
+1
CON
12
+1
INT
11
+0
WIS
11
+0
CHA
12
+1

Traits

Amphibious

The merfolk can breathe air and water.

Actions

Spear

Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.

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Frequently asked questions

What is Merfolk's challenge rating in D&D 5e?

Merfolk is a CR 1/8 monster, worth 25 XP.

What are Merfolk's armor class and hit points?

Merfolk has an armor class of 11 and 11 hit points (2d8+2).

What type of creature is Merfolk?

Merfolk is a medium humanoid (merfolk), neutral.