Mammoth
Huge beast, unaligned
- Armor Class
- 13 (natural armor)
- Hit Points
- 126 (11d12+55)
- Speed
- walk 40 ft.
- Challenge
- 6 (2,300 XP)
- Proficiency Bonus
- +3
- Senses
- passive Perception 10
Ability Scores
Traits
Trampling Charge
If the mammoth moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the mammoth can make one stomp attack against it as a bonus action.
Actions
Gore
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (4d8 + 7) piercing damage.
Stomp
Melee Weapon Attack: +10 to hit, reach 5 ft., one prone creature. Hit: 29 (4d10 + 7) bludgeoning damage.
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Start a free campaignFrequently asked questions
What is Mammoth's challenge rating in D&D 5e?
Mammoth is a CR 6 monster, worth 2,300 XP.
What are Mammoth's armor class and hit points?
Mammoth has an armor class of 13 (natural armor) and 126 hit points (11d12+55).
What type of creature is Mammoth?
Mammoth is a huge beast, unaligned.