Hobgoblin
Medium humanoid (goblinoid), lawful evil
- Armor Class
- 18 (chain mail, shield)
- Hit Points
- 11 (2d8+2)
- Speed
- walk 30 ft.
- Challenge
- 1/2 (100 XP)
- Proficiency Bonus
- +2
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Common, Goblin
Ability Scores
Traits
Martial Advantage
Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 ft. of an ally of the hobgoblin that isn't incapacitated.
Actions
Longsword
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.
Longbow
Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
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Start a free campaignFrequently asked questions
What is Hobgoblin's challenge rating in D&D 5e?
Hobgoblin is a CR 1/2 monster, worth 100 XP.
What are Hobgoblin's armor class and hit points?
Hobgoblin has an armor class of 18 (chain mail, shield) and 11 hit points (2d8+2).
What type of creature is Hobgoblin?
Hobgoblin is a medium humanoid (goblinoid), lawful evil.