Hill Giant
Huge giant, chaotic evil
- Armor Class
- 13 (natural armor)
- Hit Points
- 105 (10d12+40)
- Speed
- walk 40 ft.
- Challenge
- 5 (1,800 XP)
- Proficiency Bonus
- +3
- Skills
- Perception +2
- Senses
- passive Perception 12
- Languages
- Giant
Ability Scores
STR
21
+5
DEX
8
-1
CON
19
+4
INT
5
-3
WIS
9
-1
CHA
6
-2
Actions
Multiattack
The giant makes two greatclub attacks.
Greatclub
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock
Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
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Start a free campaignFrequently asked questions
What is Hill Giant's challenge rating in D&D 5e?
Hill Giant is a CR 5 monster, worth 1,800 XP.
What are Hill Giant's armor class and hit points?
Hill Giant has an armor class of 13 (natural armor) and 105 hit points (10d12+40).
What type of creature is Hill Giant?
Hill Giant is a huge giant, chaotic evil.