Gray Ooze
Medium ooze, unaligned
- Armor Class
- 8
- Hit Points
- 22 (3d8+9)
- Speed
- walk 10 ft., climb 10 ft.
- Challenge
- 1/2 (100 XP)
- Proficiency Bonus
- +2
- Skills
- Stealth +2
- Damage Resistances
- acid, cold, fire
- Condition Immunities
- blinded, charmed, deafened, exhaustion, frightened, prone
- Senses
- blindsight 60 ft. (blind beyond this radius), passive Perception 8
Ability Scores
Traits
Amorphous
The ooze can move through a space as narrow as 1 inch wide without squeezing.
Corrode Metal
Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage. The ooze can eat through 2-inch-thick, nonmagical metal in 1 round.
False Appearance
While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock.
Actions
Pseudopod
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 7 (2d6) acid damage, and if the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.
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Start a free campaignFrequently asked questions
What is Gray Ooze's challenge rating in D&D 5e?
Gray Ooze is a CR 1/2 monster, worth 100 XP.
What are Gray Ooze's armor class and hit points?
Gray Ooze has an armor class of 8 and 22 hit points (3d8+9).
What type of creature is Gray Ooze?
Gray Ooze is a medium ooze, unaligned.