Gladiator
Medium humanoid (any race), any alignment
- Armor Class
- 16 (studded leather armor, shield)
- Hit Points
- 112 (15d8+45)
- Speed
- walk 30 ft.
- Challenge
- 5 (1,800 XP)
- Proficiency Bonus
- +3
- Saving Throws
- Str +7, Dex +5, Con +6
- Skills
- Athletics +10, Intimidation +5
- Senses
- passive Perception 11
- Languages
- any one language (usually Common)
Ability Scores
Traits
Brave
The gladiator has advantage on saving throws against being frightened.
Brute
A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).
Actions
Multiattack
The gladiator makes three melee attacks or two ranged attacks.
Spear
Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.
Shield Bash
Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Reactions
Parry
The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.
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Start a free campaignFrequently asked questions
What is Gladiator's challenge rating in D&D 5e?
Gladiator is a CR 5 monster, worth 1,800 XP.
What are Gladiator's armor class and hit points?
Gladiator has an armor class of 16 (studded leather armor, shield) and 112 hit points (15d8+45).
What type of creature is Gladiator?
Gladiator is a medium humanoid (any race), any alignment.