Giant Vulture

Large beast, neutral evil

Armor Class
10
Hit Points
22 (3d10+6)
Speed
walk 10 ft., fly 60 ft.
Challenge
1 (200 XP)
Proficiency Bonus
+2
Skills
Perception +3
Senses
passive Perception 13
Languages
understands Common but can't speak

Ability Scores

STR
15
+2
DEX
10
+0
CON
15
+2
INT
6
-2
WIS
12
+1
CHA
7
-2

Traits

Keen Sight and Smell

The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.

Pack Tactics

The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Multiattack

The vulture makes two attacks: one with its beak and one with its talons.

Beak

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Talons

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

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Frequently asked questions

What is Giant Vulture's challenge rating in D&D 5e?

Giant Vulture is a CR 1 monster, worth 200 XP.

What are Giant Vulture's armor class and hit points?

Giant Vulture has an armor class of 10 and 22 hit points (3d10+6).

What type of creature is Giant Vulture?

Giant Vulture is a large beast, neutral evil.