Giant Sea Horse
Large beast, unaligned
- Armor Class
- 13 (natural armor)
- Hit Points
- 16 (3d10)
- Speed
- walk 0 ft., swim 40 ft.
- Challenge
- 1/2 (100 XP)
- Proficiency Bonus
- +2
- Senses
- passive Perception 11
Ability Scores
Traits
Charge
If the sea horse moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Water Breathing
The sea horse can breathe only underwater.
Actions
Ram
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
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Start a free campaignFrequently asked questions
What is Giant Sea Horse's challenge rating in D&D 5e?
Giant Sea Horse is a CR 1/2 monster, worth 100 XP.
What are Giant Sea Horse's armor class and hit points?
Giant Sea Horse has an armor class of 13 (natural armor) and 16 hit points (3d10).
What type of creature is Giant Sea Horse?
Giant Sea Horse is a large beast, unaligned.