Giant Sea Horse

Large beast, unaligned

Armor Class
13 (natural armor)
Hit Points
16 (3d10)
Speed
walk 0 ft., swim 40 ft.
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Senses
passive Perception 11

Ability Scores

STR
12
+1
DEX
15
+2
CON
11
+0
INT
2
-4
WIS
12
+1
CHA
5
-3

Traits

Charge

If the sea horse moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) bludgeoning damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Water Breathing

The sea horse can breathe only underwater.

Actions

Ram

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

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Frequently asked questions

What is Giant Sea Horse's challenge rating in D&D 5e?

Giant Sea Horse is a CR 1/2 monster, worth 100 XP.

What are Giant Sea Horse's armor class and hit points?

Giant Sea Horse has an armor class of 13 (natural armor) and 16 hit points (3d10).

What type of creature is Giant Sea Horse?

Giant Sea Horse is a large beast, unaligned.