Giant Scorpion
Large beast, unaligned
- Armor Class
- 15 (natural armor)
- Hit Points
- 52 (7d10+14)
- Speed
- walk 40 ft.
- Challenge
- 3 (700 XP)
- Proficiency Bonus
- +2
- Senses
- blindsight 60 ft., passive Perception 9
Ability Scores
Actions
Claw
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
Multiattack
The scorpion makes three attacks: two with its claws and one with its sting.
Sting
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.
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Start a free campaignFrequently asked questions
What is Giant Scorpion's challenge rating in D&D 5e?
Giant Scorpion is a CR 3 monster, worth 700 XP.
What are Giant Scorpion's armor class and hit points?
Giant Scorpion has an armor class of 15 (natural armor) and 52 hit points (7d10+14).
What type of creature is Giant Scorpion?
Giant Scorpion is a large beast, unaligned.