Giant Scorpion

Large beast, unaligned

Armor Class
15 (natural armor)
Hit Points
52 (7d10+14)
Speed
walk 40 ft.
Challenge
3 (700 XP)
Proficiency Bonus
+2
Senses
blindsight 60 ft., passive Perception 9

Ability Scores

STR
15
+2
DEX
13
+1
CON
15
+2
INT
1
-5
WIS
9
-1
CHA
3
-4

Actions

Claw

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.

Multiattack

The scorpion makes three attacks: two with its claws and one with its sting.

Sting

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.

Run your campaign on Tiny RPG

Tiny RPG is a free D&D campaign manager — build encounters, keep session notes, and map your world in one place. Browse the full SRD bestiary or start a campaign.

Start a free campaign

Frequently asked questions

What is Giant Scorpion's challenge rating in D&D 5e?

Giant Scorpion is a CR 3 monster, worth 700 XP.

What are Giant Scorpion's armor class and hit points?

Giant Scorpion has an armor class of 15 (natural armor) and 52 hit points (7d10+14).

What type of creature is Giant Scorpion?

Giant Scorpion is a large beast, unaligned.