Giant Rat (Diseased)

Small beast, unaligned

Armor Class
12
Hit Points
7 (2d6)
Speed
walk 30 ft.
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Senses
darkvision 60 ft., passive Perception 10

Ability Scores

STR
7
-2
DEX
15
+2
CON
11
+0
INT
2
-4
WIS
10
+0
CHA
4
-3

Traits

Keen Smell

The rat has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics

The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 (1d6) every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies.

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Frequently asked questions

What is Giant Rat (Diseased)'s challenge rating in D&D 5e?

Giant Rat (Diseased) is a CR 1/8 monster, worth 25 XP.

What are Giant Rat (Diseased)'s armor class and hit points?

Giant Rat (Diseased) has an armor class of 12 and 7 hit points (2d6).

What type of creature is Giant Rat (Diseased)?

Giant Rat (Diseased) is a small beast, unaligned.