Giant Rat (Diseased)
Small beast, unaligned
- Armor Class
- 12
- Hit Points
- 7 (2d6)
- Speed
- walk 30 ft.
- Challenge
- 1/8 (25 XP)
- Proficiency Bonus
- +2
- Senses
- darkvision 60 ft., passive Perception 10
Ability Scores
Traits
Keen Smell
The rat has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics
The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 (1d6) every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies.
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Start a free campaignFrequently asked questions
What is Giant Rat (Diseased)'s challenge rating in D&D 5e?
Giant Rat (Diseased) is a CR 1/8 monster, worth 25 XP.
What are Giant Rat (Diseased)'s armor class and hit points?
Giant Rat (Diseased) has an armor class of 12 and 7 hit points (2d6).
What type of creature is Giant Rat (Diseased)?
Giant Rat (Diseased) is a small beast, unaligned.