Giant Elk
Huge beast, unaligned
- Armor Class
- 14 (natural armor)
- Hit Points
- 42 (5d12+10)
- Speed
- walk 60 ft.
- Challenge
- 2 (450 XP)
- Proficiency Bonus
- +2
- Skills
- Perception +4
- Senses
- passive Perception 14
- Languages
- Giant Elk, understands Common, Elvish, and Sylvan but can't speak
Ability Scores
Traits
Charge
If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Actions
Ram
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Hooves
Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.
Run your campaign on Tiny RPG
Tiny RPG is a free D&D campaign manager — build encounters, keep session notes, and map your world in one place. Browse the full SRD bestiary or start a campaign.
Start a free campaignFrequently asked questions
What is Giant Elk's challenge rating in D&D 5e?
Giant Elk is a CR 2 monster, worth 450 XP.
What are Giant Elk's armor class and hit points?
Giant Elk has an armor class of 14 (natural armor) and 42 hit points (5d12+10).
What type of creature is Giant Elk?
Giant Elk is a huge beast, unaligned.