Giant Crocodile

Huge beast, unaligned

Armor Class
14 (natural armor)
Hit Points
85 (9d12+27)
Speed
walk 30 ft., swim 50 ft.
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Skills
Stealth +5
Senses
passive Perception 10

Ability Scores

STR
21
+5
DEX
9
-1
CON
17
+3
INT
2
-4
WIS
10
+0
CHA
7
-2

Traits

Hold Breath

The crocodile can hold its breath for 30 minutes.

Actions

Multiattack

The crocodile makes two attacks: one with its bite and one with its tail.

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Tail

Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Run your campaign on Tiny RPG

Tiny RPG is a free D&D campaign manager — build encounters, keep session notes, and map your world in one place. Browse the full SRD bestiary or start a campaign.

Start a free campaign

Frequently asked questions

What is Giant Crocodile's challenge rating in D&D 5e?

Giant Crocodile is a CR 5 monster, worth 1,800 XP.

What are Giant Crocodile's armor class and hit points?

Giant Crocodile has an armor class of 14 (natural armor) and 85 hit points (9d12+27).

What type of creature is Giant Crocodile?

Giant Crocodile is a huge beast, unaligned.