Ghoul

Medium undead, chaotic evil

Armor Class
12
Hit Points
22 (5d8)
Speed
walk 30 ft.
Challenge
1 (200 XP)
Proficiency Bonus
+2
Damage Immunities
poison
Condition Immunities
poisoned, charmed, exhaustion
Senses
darkvision 60 ft., passive Perception 10
Languages
Common

Ability Scores

STR
13
+1
DEX
15
+2
CON
10
+0
INT
7
-2
WIS
10
+0
CHA
6
-2

Actions

Bite

Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

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Frequently asked questions

What is Ghoul's challenge rating in D&D 5e?

Ghoul is a CR 1 monster, worth 200 XP.

What are Ghoul's armor class and hit points?

Ghoul has an armor class of 12 and 22 hit points (5d8).

What type of creature is Ghoul?

Ghoul is a medium undead, chaotic evil.