Ettin

Large giant, chaotic evil

Armor Class
12 (natural armor)
Hit Points
85 (10d10+30)
Speed
walk 40 ft.
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Skills
Perception +4
Senses
darkvision 60 ft., passive Perception 14
Languages
Giant, Orc

Ability Scores

STR
21
+5
DEX
8
-1
CON
17
+3
INT
6
-2
WIS
10
+0
CHA
8
-1

Traits

Two Heads

The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Wakeful

When one of the ettin's heads is asleep, its other head is awake.

Actions

Multiattack

The ettin makes two attacks: one with its battleaxe and one with its morningstar.

Battleaxe

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Morningstar

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

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Frequently asked questions

What is Ettin's challenge rating in D&D 5e?

Ettin is a CR 4 monster, worth 1,100 XP.

What are Ettin's armor class and hit points?

Ettin has an armor class of 12 (natural armor) and 85 hit points (10d10+30).

What type of creature is Ettin?

Ettin is a large giant, chaotic evil.