Ettercap

Medium monstrosity, neutral evil

Armor Class
13 (natural armor)
Hit Points
44 (8d8+8)
Speed
walk 30 ft., climb 30 ft.
Challenge
2 (450 XP)
Proficiency Bonus
+2
Skills
Perception +3, Stealth +4, Survival +3
Senses
darkvision 60 ft., passive Perception 13

Ability Scores

STR
14
+2
DEX
15
+2
CON
13
+1
INT
7
-2
WIS
12
+1
CHA
8
-1

Traits

Spider Climb

The ettercap can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense

While in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web.

Web Walker

The ettercap ignores movement restrictions caused by webbing.

Actions

Multiattack

The ettercap makes two attacks: one with its bite and one with its claws.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.

Web (Recharge 5–6)

Ranged Weapon Attack: +4 to hit, range 30/60 ft., one Large or smaller creature. Hit: The creature is restrained by webbing. As an action, the restrained creature can make a DC 11 Strength check, escaping from the webbing on a success. The effect ends if the webbing is destroyed. The webbing has AC 10, 5 hit points, is vulnerable to fire damage and immune to bludgeoning damage.

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Frequently asked questions

What is Ettercap's challenge rating in D&D 5e?

Ettercap is a CR 2 monster, worth 450 XP.

What are Ettercap's armor class and hit points?

Ettercap has an armor class of 13 (natural armor) and 44 hit points (8d8+8).

What type of creature is Ettercap?

Ettercap is a medium monstrosity, neutral evil.