Dire Wolf
Large beast, unaligned
- Armor Class
- 14 (natural armor)
- Hit Points
- 37 (5d10+10)
- Speed
- walk 50 ft.
- Challenge
- 1 (200 XP)
- Proficiency Bonus
- +2
- Skills
- Perception +3, Stealth +4
- Senses
- passive Perception 13
Ability Scores
Traits
Keen Hearing and Smell
The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics
The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
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Start a free campaignFrequently asked questions
What is Dire Wolf's challenge rating in D&D 5e?
Dire Wolf is a CR 1 monster, worth 200 XP.
What are Dire Wolf's armor class and hit points?
Dire Wolf has an armor class of 14 (natural armor) and 37 hit points (5d10+10).
What type of creature is Dire Wolf?
Dire Wolf is a large beast, unaligned.