Deva
Medium celestial, lawful good
- Armor Class
- 17 (natural armor)
- Hit Points
- 136 (16d8+64)
- Speed
- walk 30 ft., fly 90 ft.
- Challenge
- 10 (5,900 XP)
- Proficiency Bonus
- +4
- Saving Throws
- Wis +9, Cha +9
- Skills
- Insight +9, Perception +9
- Damage Resistances
- radiant, bludgeoning, piercing, and slashing from nonmagical weapons
- Condition Immunities
- charmed, exhaustion, frightened
- Senses
- darkvision 120 ft., passive Perception 19
- Languages
- all, telepathy 120 ft.
Ability Scores
Traits
Angelic Weapons
The deva's weapon attacks are magical. When the deva hits with any weapon, the weapon deals an extra 4d8 radiant damage (included in the attack).
Innate Spellcasting
The deva's spellcasting ability is Charisma (spell save DC 17). The deva can innately cast the following spells, requiring only verbal components: At will: detect evil and good 1/day each: commune, raise dead
Magic Resistance
The deva has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The deva makes two melee attacks.
Mace
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 18 (4d8) radiant damage.
Healing Touch (3/Day)
The deva touches another creature. The target magically regains 20 (4d8 + 2) hit points and is freed from any curse, disease, poison, blindness, or deafness.
Change Shape
The deva magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the deva's choice). In a new form, the deva retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that it lacks.
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Start a free campaignFrequently asked questions
What is Deva's challenge rating in D&D 5e?
Deva is a CR 10 monster, worth 5,900 XP.
What are Deva's armor class and hit points?
Deva has an armor class of 17 (natural armor) and 136 hit points (16d8+64).
What type of creature is Deva?
Deva is a medium celestial, lawful good.