Bugbear
Medium humanoid (goblinoid), chaotic evil
- Armor Class
- 16 (shield, hide armor)
- Hit Points
- 27 (5d8+5)
- Speed
- walk 30 ft.
- Challenge
- 1 (200 XP)
- Proficiency Bonus
- +2
- Skills
- Stealth +6, Survival +2
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Common, Goblin
Ability Scores
Traits
Brute
A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Surprise Attack
If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Actions
Morningstar
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
Javelin
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.
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Start a free campaignFrequently asked questions
What is Bugbear's challenge rating in D&D 5e?
Bugbear is a CR 1 monster, worth 200 XP.
What are Bugbear's armor class and hit points?
Bugbear has an armor class of 16 (shield, hide armor) and 27 hit points (5d8+5).
What type of creature is Bugbear?
Bugbear is a medium humanoid (goblinoid), chaotic evil.