Barbed Devil
Medium fiend (devil), lawful evil
- Armor Class
- 15 (natural armor)
- Hit Points
- 110 (13d8+52)
- Speed
- walk 30 ft.
- Challenge
- 5 (1,800 XP)
- Proficiency Bonus
- +3
- Saving Throws
- Str +6, Con +7, Wis +5, Cha +5
- Skills
- Deception +5, Insight +5, Perception +8
- Damage Resistances
- cold, bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered
- Damage Immunities
- fire, poison
- Condition Immunities
- poisoned
- Senses
- darkvision 120 ft., passive Perception 18
- Languages
- Infernal, telepathy 120 ft.
Ability Scores
Traits
Barbed Hide
At the start of each of its turns, the barbed devil deals 5 (1d10) piercing damage to any creature grappling it.
Devil's Sight
Magical darkness doesn't impede the devil's darkvision.
Magic Resistance
The devil has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The devil makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice.
Claw
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Tail
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Hurl Flame
Ranged Spell Attack: +5 to hit, range 150 ft., one target. Hit: 10 (3d6) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.
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Start a free campaignFrequently asked questions
What is Barbed Devil's challenge rating in D&D 5e?
Barbed Devil is a CR 5 monster, worth 1,800 XP.
What are Barbed Devil's armor class and hit points?
Barbed Devil has an armor class of 15 (natural armor) and 110 hit points (13d8+52).
What type of creature is Barbed Devil?
Barbed Devil is a medium fiend (devil), lawful evil.