Azer
Medium elemental, lawful neutral
- Armor Class
- 17 (natural armor, shield)
- Hit Points
- 39 (6d8+12)
- Speed
- walk 30 ft.
- Challenge
- 2 (450 XP)
- Proficiency Bonus
- +2
- Saving Throws
- Con +4
- Damage Immunities
- fire, poison
- Condition Immunities
- poisoned
- Senses
- passive Perception 11
- Languages
- Ignan
Ability Scores
Traits
Heated Body
A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.
Heated Weapons
When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
Illumination
The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..
Actions
Warhammer
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
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Start a free campaignFrequently asked questions
What is Azer's challenge rating in D&D 5e?
Azer is a CR 2 monster, worth 450 XP.
What are Azer's armor class and hit points?
Azer has an armor class of 17 (natural armor, shield) and 39 hit points (6d8+12).
What type of creature is Azer?
Azer is a medium elemental, lawful neutral.